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In questa pagina trovete tutto quello che ogni Gilda utilizza a propria scelta durante il Campionato On this page you'll find everything each Guild uses at its own discretion during the Championship Noble Party Guilds War. [Torna alla Home][Back to Home]

Liste per le GildeLists for the Guilds

InformazioniInformation

Queste sono le liste che ogni Gilda o Armata utilizza a piacere durante il loro turno nelle Guerre. Inoltre, puoi consultare gli organizzatori per aggiungere a piacere nuove mappe/social/sketch, sempre rispettando le regole. These are the lists each Guild or Army uses freely during their turn in the Wars. You can also consult the organizers to add new maps/social/sketch entries at will, always respecting the rules.

Backlog 1v1 (2PP)Backlog 1v1 (2PP)

Lista di mappe addizionali che ogni Gilda o Armata utilizza a piacere durante il loro turno. List of additional maps each Guild or Army uses freely during their turn.

Mappa (Link)Map (Link) Mode (opt:Link)Mode (opt: Link) Notes
Earth Temple Slayer remake of Earth Temple from Turok: Rage Warsremake of Earth Temple from Turok: Rage Wars
Emeraldine Slayer H2:Grotto remake, stile CobraH2:Grotto remake, Cobra style
Set In Stone Slayer stile Cobra/BastioneCobra/Bastione style

Backlog 2v2 (2-4PP)Backlog 2v2 (2-4PP)

Lista di mappe addizionali che ogni Gilda o Armata utilizza a piacere durante il loro turno. List of additional maps each Guild or Army uses freely during their turn.

Mappa (Link)Map (Link) Mode (opt:Link)Mode (opt: Link) Notes
Redoubt Slayer, Strongholds, KOTH, Oddball, Attrition, Elimination, Extraction and Land grab stile BastioneBastione style
Icon Slayer stile Future TechFuture Tech style
Ikvall Slayer stile BastioneBastione style
Lovis Slayer stile Tech TownTech Town style
Frosthelm Slayer stile ValchiriaValchiria style
Ravenwood Slayer stile Ade
Agosan Slayer stile AquilaAquila style
Athenaeum Slayer, Oddball stile BastioneBastione style

Backlog 4v4 (6-8PP)Backlog 4v4 (6-8PP)

Lista di mappe addizionali che ogni Gilda o Armata utilizza a piacere durante il loro turno. List of additional maps each Guild or Army uses freely during their turn.

Mappa (Link)Map (Link) Mode (opt:Link)Mode (opt: Link) Notes
Fortress Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) stile BastioneBastione style
Dutchess Slayer, KOTH stile Bastione/AdeBastione/Ade style
Lattice - Ranked Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) stile Laboratory (usata prima volta nella Guerra Ade VS Sciabola)Laboratory style (first used in the Ade VS Sciabola War)
Serenity Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) stile Cobra (usata per la prima volta nella prima Guerra del Campionato)Cobra style (first used in the Championship's first War)
The Cage Slayer remake Reach, stile MetalloReach remake, Metallo style
Dethroned Slayer stile BastioneBastione style
BORDERLINE Slayer remake Reach, stile Aquila (usata per la prima volta nella prima Guerra del Campionato)Reach remake, Aquila style (first used in the Championship's first War)
Barracks Slayer, "All Core Modes" stile Cobra
Hydromight Slayer, FFA, Oddball, EX, KOTH, SH, AAT, CTF, Oneflag, DB and Infection stile Ade
Tavern Slayer, "supports all arena modes." stile BastioneBastione style
HighGear Slayer remake H3, stile BastioneH3 remake, Bastione style
Hot Rod Slayer stile SciabolaSciabola style
Eroded Slayer, Roccaforti/Stronholds.Slayer, Strongholds. stile Ade
Snowbound Slayer remake H3, stile ValchiriaH3 remake, Valchiria style
Discovery Slayer, CTF, Strongholds, KOTH, Oddball, Extraction, Attrition and Elimination stile Ade
Forfend Slayer, FFA, CTF, Oneflag, KOTH, SH, EX, ATT, LG, Oddball and Infection stile Ade/Corba NightAde/Cobra Night style
Outbreak Slayer, CTF, KOTH, Oddball, Strongholds, Extraction, Land Grab, Attrition and Elimination stile Ade/Pericolo NightAde/Pericolo Night style
Borough Slayer, 1-Flag, KOTH, Oddball, Strongholds, Land grab, Extraction, Elimination and Attrition. stile Bastione NightBastione Night style
Hoodlum Slayer, Oddball, Strongholds. stile City, anche per 6v6City style, also for 6v6
Auburn Slayer, Infection, KOTH, Oddball, Strongholds. stile BastioneBastione style
CALAMITY Slayer stile SciabolaSciabola style
Anthracite Slayer, Oddball, Strongholds. stile BastioneBastione style
Forgotten by SEON Slayer, Oddball, CTF. stile Cobra
Necropolis Slayer, FFA, CTF, one flag, SH, LG KOTH oddball, EX, ATT and infection. stile Ade, up to 6v6 / 12 PP.Ade style, up to 6v6 / 12 PP.
Narrow Margin Slayer, FFA, CTF, One flag, KOTH, EX, LG, SH, ATT, Oddball and Infection. stile Cobra
Dusk Slayer, FFA, CTF, One flag, KOTH, Headhunter, EX, LG, Oddball, Attrition, DB and infection. stile Cobra, up to 6v6 / 12 PP.Cobra style, up to 6v6 / 12 PP.
Ryolite Slayer, FFA, CTF, KOTH, EX, LG, Stockpile, ATT and Strongholds. stile Sciabola, include Bots.Sciabola style, includes Bots.
Apostate Slayer. stile Aquila, up to 6v6 ma densa.Aquila style, up to 6v6 but dense.
Decrepit Slayer stile Bastione, remake Reach SwordBase.Bastione style, Reach SwordBase remake.
EXHIBITION Slayer stile Bastione/CobraBastione/Cobra style
GAMBIT Slayer stile Bastione/CobraBastione/Cobra style
ALPHA SITE Slayer stile City
Orion Alley Slayer, CTF stile City, remake Bioshock, up to 6v6.City style, Bioshock remake, up to 6v6.
Rings of Rosie Slayer, CTF stile Aquila.Aquila style.
Archon Slayer, CTF stile Cobra/Valore.Cobra/Valore style.
SHIPWAR CTF, TS, Oddball, Stronghold, KOTH, Attrition stile Pirati, up to 6v6.Pirate style, up to 6v6.
The Grove CTF, TS, Oddball stile Cobra
Derailed CTF, Strongholds stile City

Backlog 8v8 (10-16PP)Backlog 8v8 (10-16PP)

Lista di mappe addizionali che ogni Gilda o Armata utilizza a piacere durante il loro turno. Alcune Mappe possono essere anche buoni candidati per le 9v9 oppure 10v10, fino a 11v11 (ma attenzione alle dimensioni). List of additional maps each Guild or Army uses freely during their turn. Some Maps can also be good candidates for 9v9 or 10v10, up to 11v11 (but mind the size).

Mappa (Link)Map (Link) Mode (opt:Link)Mode (opt: Link) Notes
Sempra Slayer stile Space
Jurassic Park Slayer, Infection, One Flag, King of the Hill, Strongholds stile Cobra (usata per la prima volta nella prima Guerra del Campionato)Cobra style (first used in the Championship's first War)
Rendezvous Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) remake ODST, stile CityODST remake, City style
Valhalla Reimagined Slayer, CTF remake H3, stile AquilaH3 remake, Aquila style
Perdition Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) stile City
Karst Slayer, CTF stile Cobra NightCobra Night style
Silo Slayer stile Cobra/AquilaCobra/Aquila style
Precipice Slayer, CTF stile Valore/AquilaValore/Aquila style
Blackwater Slayer, CTF stile City
Storm Slayer stile City
Disorientation Slayer, CTF, Oddball stile Ade (usata prima volta per soli Mercenari nella Guerra Il Terzo Match)Ade style (first used for Mercenaries only in the War Il Terzo Match)
Liminal Slayer stile Neutra (consigliata per 4 Gilde)Neutral style (recommended for 4 Guilds)
Double-Edge Slayer, CTF stile AquilaAquila style
Ixtal Slayer, Bomba SingolaSlayer, One Bomb stile Cobra (usata prima volta nella Guerra BlackMail)Cobra style (first used in the BlackMail War)
Wavelength Slayer, InvasioneSlayer, Invasion stile BastioneBastione style
Crashout Slayer, InvasioneSlayer, Invasion stile Pericolo/Sciabola (usata prima volta per soli Mercenari nella Guerra Il Terzo Match)Pericolo/Sciabola style (first used for Mercenaries only in the War Il Terzo Match)
Pontifex (variante notturna: (night variant: Pontifex Night) Slayer, CTF stile Aquila (mappa densa in 8v8)Aquila style (dense map at 8v8)
Aeonian Slayer, CTF, Strongholds, Oddball stile AquilaAquila style
Rubicon Slayer, CTF stile Aquila/Pericolo, Designed for 8v8 One Flag CTF.Aquila/Pericolo style, designed for 8v8 One Flag CTF.
Downlook Slayer, Oddball. stile Pericolo/City.Pericolo/City style.
Flood Guardian Slayer stile Pericolo/Ade.Pericolo/Ade style.
Outbreak Slayer, Oddball, KOTH stile City.

Backlog 12v12 (18-24PP)Backlog 12v12 (18-24PP)

Lista di mappe addizionali che ogni Gilda o Armata utilizza a piacere durante il loro turno. List of additional maps each Guild or Army uses freely during their turn.

Mappa (Link)Map (Link) Mode (opt:Link)Mode (opt: Link) Notes
Scarr Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) stile Sciabola/PericoloSciabola/Pericolo style
Waterworks Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) stile Ade
Hemorrhage Slayer stile AquilaAquila style
Command Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) stile Aquila/Bastione/Valore (usata prima volta nella Guerra Fondatori)Aquila/Bastione/Valore style (first used in the Fondatori War)
Peril Cliff (Danger Canyon) Slayer, CFT(one flag), KOTHSlayer, CTF (one flag), KOTH remake H1, stile Aquila/Bastione (usata prima volta nella Guerra Il Terzo Match)H1 remake, Aquila/Bastione style (first used in the War Il Terzo Match)
Danger Canyon - Legendary Slayer (ma anche gli altri..)Slayer (but the others too..) remake H1, stile Aquila/BastioneH1 remake, Aquila/Bastione style
First Light Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) stile Ade/CobraAde/Cobra style
Gephyrophobia Slayer remake H1, stile AdeH1 remake, Ade style
Ice Fields HALO CE Slayer, CTF remake H1, stile ValchiriaH1 remake, Valchiria style
Dinosaur gulch Slayer stile Cobra
Dawnbreaker Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) stile Cobra
Necrohold Slayer stile Ade
Evocation Slayer stile Aquila/CobraAquila/Cobra style

Lista Champions Fortnite (Battle Royale)Champions Fortnite List (Battle Royale)

Lista di Champions che ogni Gilda o Armata utilizza a piacere durante il loro turno se sceglie una partita Champions Fortnite (Battle Royale). Questa scelta ha una combo di Mode+Mappa e non puoi applicare Arsenale della Gilda. List of Champions each Guild or Army uses freely during their turn if they pick a Champions Fortnite (Battle Royale) match. This choice comes with a Mode+Map combo and you cannot apply the Guild Arsenal.

No. #1
champions_fortnite

Lista WARCRAFT (Social)WARCRAFT List (Social)

Lista di Social addizionali che ogni Gilda o Armata utilizza a piacere durante il loro turno. List of additional Social entries each Guild or Army uses freely during their turn.

No. #1
bkl_social_1
bkl_social_2

Lista RUZZO (Sketch) RUZZO List (Sketch)

Lista di Sketch, quindi Mode+Mappa, che ogni Gilda o Armata utilizza a piacere durante il loro turno se sceglie una partita Sketch. List of Sketches, i.e. Mode+Map, each Guild or Army uses freely during their turn if they pick a Sketch match.

No. #1
bkg_sketch_1
bkg_sketch_2
bkg_sketch_3
bkg_sketch_4
bkg_sketch_5
bkg_sketch_6
bkg_sketch_7
bkg_sketch_8
bkg_sketch_9
bkg_sketch_10

Lista addizionale. Potrebbero non funzionare in base a nuovi aggiornamenti di Halo Infinite: provale prima di proporle in una Guerra. Additional list. They may stop working with new Halo Infinite updates: test them before proposing them in a War.

Mappa (Link)Map (Link) Mode (opt:Link)Mode (opt: Link) Notes
Helm's Deep Soft Sharp's Helm's Deep stile Bastione (usata prima volta nella Guerra Il Terzo Match)Bastione style (first used in the War Il Terzo Match)
Wake Island Conquest Wake Island 8v8-12v12, stile Cobra (usata prima volta nella Guerra BlackMail)8v8-12v12, Cobra style (first used in the BlackMail War)
(JAY) Warthog mania (JAY) warthog mania 8v8-12v12, stile Valchiria (usata prima volta nella Guerra BlackMail)8v8-12v12, Valchiria style (first used in the BlackMail War)
Goose Pong Goose Pong GM up to 12v12, Neutralup to 12v12, Neutral
6v6:Killhouse Elimination (Tactical Slayer). Elimination (Tactical Slayer). up to 6v6, Neutralup to 6v6, Neutral
Phaseshift Slayer Slayer and FFA 4v4 to 12v12. Recommended FFA (8-12pp) or 4v4 or 2v2v2v2. stile NeutralSlayer and FFA 4v4 to 12v12. Recommended FFA (8-12pp) or 4v4 or 2v2v2v2. Neutral style
Skyrate Battle ship Slayer up to 6v6, Neutralup to 6v6, Neutral
Bar Fight Bar fight up to 12v12, FFA.
One In The Chamber One In The Chamber up to XvX, FFA, 3 Lives - kill to refill ammo - last man standing wins.
Louds - Mini Tanks Mini Tanks up to 12PP (6v6?,FFA?). Use with "Mini Tanks", Battle it out in Mini Tanks
Musical Mayhem Musical Mayhem FFA, 3 to 24 PP, stile Neutral.FFA, 3 to 24 PP, Neutral style.
Clogged Toilet Clogged Toilet GM FFA, 3 to 24 PP, stile Neutral.FFA, 3 to 24 PP, Neutral style.
Maximum Gridiron - Old School Slayer, Oddball. FFA 4PP or up to 3v3 but dense. Remake Quake III Arena: Dm17 Remake, old school health, shield and ammo pick ups, power ups and increased movement speed. Made for old afps fans.
DK MOUNTAIN MK RACE GAMETYPE FFA, 3 to 24 PP, stile N64, Race.FFA, 3 to 24 PP, N64 style, Race.
Frogger Frogger GM FFA, 3 to xx PP, remake.FFA, 3 to xx PP, remake.
Robotic Revenge PVP Robotic_Revenge_PVP FFA, 12 PP recommanded.
Halo Kart | Grand Prix Halo Kart | Grand Prix FFA, 3-24 PP, 4 race tracks on one map, custom powerups to shoot and a whole lot of chaos.
12 v 12 Grifball H2 Stadium Grifball H2 Stadium mode Slayer must: 12v12 (cerca altro sadio per meno giocatori), 4-24 PP.Slayer must: 12v12 (look for another stadium for fewer players), 4-24 PP.
Movement (CatMouseCat) CatMouseCat FFA, 1 Life Elimination, Everyone Starts out as the Mouse, but the game will randomly sellect a Cat and the Cat's job is to eliminate as many mice as they can before a new Cat is selected.
Tactical Sea TS_KotH (oppure "TS_n.Flag" bandiera neutrale) (or "TS_n.Flag" neutral flag) 2 Teams, should be good 6v6 to 12v12, (+Enemies around) Choose your loadout, Move your Ship to Victory (Video)
Nom Nom Nom Nom GM 2 teams, up to 12v12. In Nom Nom, one team races in vehicles to gather props at the far end of the map and earn points upon returning to their base. Teams Switch Sides Every 3mins. The opposing team is on elevated walkways, throwing grenades to disrupt the vehicles. (Video)
Among the Skeld (social) Among us mode FDA FFA, up to 12v12. Among us, su halo infinite ( FFA, up to 12v12. Among Us, on Halo Infinite (Video)

Game On

regolamento

Rules!

Prima di giocare ricordati di leggere ilBefore playing remember to read the RegolamentoRules.