| Mappa (Link)Map (Link) |
Mode (opt:Link)Mode (opt: Link) |
Notes |
|
Fortress
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
stile BastioneBastione style |
|
Dutchess
|
Slayer, KOTH |
stile Bastione/AdeBastione/Ade style |
|
Lattice - Ranked
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
stile Laboratory (usata prima volta nella Guerra Ade VS Sciabola)Laboratory style (first used in the Ade VS Sciabola War) |
|
Serenity
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
stile Cobra (usata per la prima volta nella prima Guerra del Campionato)Cobra style (first used in the Championship's first War) |
|
The Cage
|
Slayer |
remake Reach, stile MetalloReach remake, Metallo style |
|
Dethroned
|
Slayer |
stile BastioneBastione style |
|
BORDERLINE
|
Slayer |
remake Reach, stile Aquila (usata per la prima volta nella prima Guerra del Campionato)Reach remake, Aquila style (first used in the Championship's first War) |
|
Barracks
|
Slayer, "All Core Modes" |
stile Cobra |
|
Hydromight
|
Slayer, FFA, Oddball, EX, KOTH, SH, AAT, CTF, Oneflag, DB and Infection |
stile Ade |
|
Tavern
|
Slayer, "supports all arena modes." |
stile BastioneBastione style |
|
HighGear
|
Slayer |
remake H3, stile BastioneH3 remake, Bastione style |
|
Hot Rod
|
Slayer |
stile SciabolaSciabola style |
|
Eroded
|
Slayer, Roccaforti/Stronholds.Slayer, Strongholds. |
stile Ade |
|
Snowbound
|
Slayer |
remake H3, stile ValchiriaH3 remake, Valchiria style |
|
Discovery
|
Slayer, CTF, Strongholds, KOTH, Oddball, Extraction, Attrition and Elimination |
stile Ade |
|
Forfend
|
Slayer, FFA, CTF, Oneflag, KOTH, SH, EX, ATT, LG, Oddball and Infection |
stile Ade/Corba NightAde/Cobra Night style |
|
Outbreak
|
Slayer, CTF, KOTH, Oddball, Strongholds, Extraction, Land Grab, Attrition and Elimination |
stile Ade/Pericolo NightAde/Pericolo Night style |
|
Borough
|
Slayer, 1-Flag, KOTH, Oddball, Strongholds, Land grab, Extraction, Elimination and Attrition. |
stile Bastione NightBastione Night style |
|
Hoodlum
|
Slayer, Oddball, Strongholds. |
stile City, anche per 6v6City style, also for 6v6 |
|
Auburn
|
Slayer, Infection, KOTH, Oddball, Strongholds. |
stile BastioneBastione style |
|
CALAMITY
|
Slayer |
stile SciabolaSciabola style |
|
Anthracite
|
Slayer, Oddball, Strongholds. |
stile BastioneBastione style |
|
Forgotten by SEON
|
Slayer, Oddball, CTF. |
stile Cobra |
|
Necropolis
|
Slayer, FFA, CTF, one flag, SH, LG KOTH oddball, EX, ATT and infection. |
stile Ade, up to 6v6 / 12 PP.Ade style, up to 6v6 / 12 PP. |
|
Narrow Margin
|
Slayer, FFA, CTF, One flag, KOTH, EX, LG, SH, ATT, Oddball and Infection. |
stile Cobra |
|
Dusk
|
Slayer, FFA, CTF, One flag, KOTH, Headhunter, EX, LG, Oddball, Attrition, DB and infection. |
stile Cobra, up to 6v6 / 12 PP.Cobra style, up to 6v6 / 12 PP. |
|
Ryolite
|
Slayer, FFA, CTF, KOTH, EX, LG, Stockpile, ATT and Strongholds. |
stile Sciabola, include Bots.Sciabola style, includes Bots. |
|
Apostate
|
Slayer. |
stile Aquila, up to 6v6 ma densa.Aquila style, up to 6v6 but dense. |
|
Decrepit
|
Slayer |
stile Bastione, remake Reach SwordBase.Bastione style, Reach SwordBase remake. |
|
EXHIBITION
|
Slayer |
stile Bastione/CobraBastione/Cobra style |
|
GAMBIT
|
Slayer |
stile Bastione/CobraBastione/Cobra style |
|
ALPHA SITE
|
Slayer |
stile City |
|
Orion Alley
|
Slayer, CTF |
stile City, remake Bioshock, up to 6v6.City style, Bioshock remake, up to 6v6. |
|
Rings of Rosie
|
Slayer, CTF |
stile Aquila.Aquila style. |
|
Archon
|
Slayer, CTF |
stile Cobra/Valore.Cobra/Valore style. |
|
SHIPWAR
|
CTF, TS, Oddball, Stronghold, KOTH, Attrition |
stile Pirati, up to 6v6.Pirate style, up to 6v6. |
|
The Grove
|
CTF, TS, Oddball |
stile Cobra |
|
Derailed
|
CTF, Strongholds |
stile City |
| Mappa (Link)Map (Link) |
Mode (opt:Link)Mode (opt: Link) |
Notes |
|
Sempra
|
Slayer |
stile Space |
|
Jurassic Park
|
Slayer, Infection, One Flag, King of the Hill, Strongholds |
stile Cobra (usata per la prima volta nella prima Guerra del Campionato)Cobra style (first used in the Championship's first War) |
|
Rendezvous
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
remake ODST, stile CityODST remake, City style |
|
Valhalla Reimagined
|
Slayer, CTF |
remake H3, stile AquilaH3 remake, Aquila style |
|
Perdition
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
stile City |
|
Karst
|
Slayer, CTF |
stile Cobra NightCobra Night style |
|
Silo
|
Slayer |
stile Cobra/AquilaCobra/Aquila style |
|
Precipice
|
Slayer, CTF |
stile Valore/AquilaValore/Aquila style |
|
Blackwater
|
Slayer, CTF |
stile City |
|
Storm
|
Slayer |
stile City |
|
Disorientation
|
Slayer, CTF, Oddball |
stile Ade (usata prima volta per soli Mercenari nella Guerra Il Terzo Match)Ade style (first used for Mercenaries only in the War Il Terzo Match) |
|
Liminal
|
Slayer |
stile Neutra (consigliata per 4 Gilde)Neutral style (recommended for 4 Guilds) |
|
Double-Edge
|
Slayer, CTF |
stile AquilaAquila style |
|
Ixtal
|
Slayer, Bomba SingolaSlayer, One Bomb |
stile Cobra (usata prima volta nella Guerra BlackMail)Cobra style (first used in the BlackMail War) |
|
Wavelength
|
Slayer, InvasioneSlayer, Invasion |
stile BastioneBastione style |
|
Crashout
|
Slayer, InvasioneSlayer, Invasion |
stile Pericolo/Sciabola (usata prima volta per soli Mercenari nella Guerra Il Terzo Match)Pericolo/Sciabola style (first used for Mercenaries only in the War Il Terzo Match) |
|
Pontifex (variante notturna:
(night variant:
Pontifex Night)
|
Slayer, CTF |
stile Aquila (mappa densa in 8v8)Aquila style (dense map at 8v8) |
|
Aeonian
|
Slayer, CTF, Strongholds, Oddball |
stile AquilaAquila style |
|
Rubicon
|
Slayer, CTF |
stile Aquila/Pericolo, Designed for 8v8 One Flag CTF.Aquila/Pericolo style, designed for 8v8 One Flag CTF. |
|
Downlook
|
Slayer, Oddball. |
stile Pericolo/City.Pericolo/City style. |
|
Flood Guardian
|
Slayer |
stile Pericolo/Ade.Pericolo/Ade style. |
|
Outbreak
|
Slayer, Oddball, KOTH |
stile City. |
| Mappa (Link)Map (Link) |
Mode (opt:Link)Mode (opt: Link) |
Notes |
|
Scarr
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
stile Sciabola/PericoloSciabola/Pericolo style |
|
Waterworks
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
stile Ade |
|
Hemorrhage
|
Slayer |
stile AquilaAquila style |
|
Command
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
stile Aquila/Bastione/Valore (usata prima volta nella Guerra Fondatori)Aquila/Bastione/Valore style (first used in the Fondatori War) |
|
Peril Cliff (Danger Canyon)
|
Slayer, CFT(one flag), KOTHSlayer, CTF (one flag), KOTH |
remake H1, stile Aquila/Bastione (usata prima volta nella Guerra Il Terzo Match)H1 remake, Aquila/Bastione style (first used in the War Il Terzo Match) |
|
Danger Canyon - Legendary
|
Slayer (ma anche gli altri..)Slayer (but the others too..) |
remake H1, stile Aquila/BastioneH1 remake, Aquila/Bastione style |
|
First Light
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
stile Ade/CobraAde/Cobra style |
|
Gephyrophobia
|
Slayer |
remake H1, stile AdeH1 remake, Ade style |
|
Ice Fields HALO CE
|
Slayer, CTF |
remake H1, stile ValchiriaH1 remake, Valchiria style |
|
Dinosaur gulch
|
Slayer |
stile Cobra |
|
Dawnbreaker
|
Slayer (mappa ufficiale quindi potrebbe supportare altre modalità)Slayer (official map, so it may support other modes) |
stile Cobra |
|
Necrohold
|
Slayer |
stile Ade |
|
Evocation
|
Slayer |
stile Aquila/CobraAquila/Cobra style |
| Mappa (Link)Map (Link) |
Mode (opt:Link)Mode (opt: Link) |
Notes |
|
Helm's Deep
|
Soft Sharp's Helm's Deep
|
stile Bastione (usata prima volta nella Guerra Il Terzo Match)Bastione style (first used in the War Il Terzo Match) |
|
Wake Island
|
Conquest Wake Island
|
8v8-12v12, stile Cobra (usata prima volta nella Guerra BlackMail)8v8-12v12, Cobra style (first used in the BlackMail War) |
|
(JAY) Warthog mania
|
(JAY) warthog mania
|
8v8-12v12, stile Valchiria (usata prima volta nella Guerra BlackMail)8v8-12v12, Valchiria style (first used in the BlackMail War) |
|
Goose Pong
|
Goose Pong GM
|
up to 12v12, Neutralup to 12v12, Neutral |
|
6v6:Killhouse
|
Elimination (Tactical Slayer).
Elimination (Tactical Slayer).
|
up to 6v6, Neutralup to 6v6, Neutral |
|
Phaseshift
|
Slayer
|
Slayer and FFA 4v4 to 12v12. Recommended FFA (8-12pp) or 4v4 or 2v2v2v2. stile NeutralSlayer and FFA 4v4 to 12v12. Recommended FFA (8-12pp) or 4v4 or 2v2v2v2. Neutral style |
|
Skyrate Battle ship
|
Slayer |
up to 6v6, Neutralup to 6v6, Neutral |
|
Bar Fight
|
Bar fight
|
up to 12v12, FFA. |
|
One In The Chamber
|
One In The Chamber
|
up to XvX, FFA, 3 Lives - kill to refill ammo - last man standing wins. |
|
Louds - Mini Tanks
|
Mini Tanks
|
up to 12PP (6v6?,FFA?). Use with "Mini Tanks", Battle it out in Mini Tanks |
|
Musical Mayhem
|
Musical Mayhem
|
FFA, 3 to 24 PP, stile Neutral.FFA, 3 to 24 PP, Neutral style. |
|
Clogged Toilet
|
Clogged Toilet GM
|
FFA, 3 to 24 PP, stile Neutral.FFA, 3 to 24 PP, Neutral style. |
|
Maximum Gridiron - Old School
|
Slayer, Oddball. |
FFA 4PP or up to 3v3 but dense. Remake Quake III Arena: Dm17 Remake, old school health, shield and ammo pick ups, power ups and increased movement speed. Made for old afps fans. |
|
DK MOUNTAIN
|
MK RACE GAMETYPE
|
FFA, 3 to 24 PP, stile N64, Race.FFA, 3 to 24 PP, N64 style, Race. |
|
Frogger
|
Frogger GM
|
FFA, 3 to xx PP, remake.FFA, 3 to xx PP, remake. |
|
Robotic Revenge PVP
|
Robotic_Revenge_PVP
|
FFA, 12 PP recommanded. |
|
Halo Kart | Grand Prix
|
Halo Kart | Grand Prix
|
FFA, 3-24 PP, 4 race tracks on one map, custom powerups to shoot and a whole lot of chaos. |
|
12 v 12 Grifball H2 Stadium
|
Grifball H2 Stadium mode
|
Slayer must: 12v12 (cerca altro sadio per meno giocatori), 4-24 PP.Slayer must: 12v12 (look for another stadium for fewer players), 4-24 PP. |
|
Movement (CatMouseCat)
|
CatMouseCat
|
FFA, 1 Life Elimination, Everyone Starts out as the Mouse, but the game will randomly sellect a Cat and the Cat's job is to eliminate as many mice as they can before a new Cat is selected. |
|
Tactical Sea
|
TS_KotH (oppure "TS_n.Flag" bandiera neutrale)
(or "TS_n.Flag" neutral flag)
|
2 Teams, should be good 6v6 to 12v12, (+Enemies around) Choose your loadout, Move your Ship to Victory
(Video)
|
|
Nom Nom
|
Nom Nom GM
|
2 teams, up to 12v12. In Nom Nom,
one team races in vehicles to gather props at the far end of the map
and earn points upon returning to their base. Teams Switch Sides Every 3mins.
The opposing team is on elevated walkways, throwing grenades to disrupt the vehicles.
(Video)
|
|
Among the Skeld (social)
|
Among us mode FDA
|
FFA, up to 12v12. Among us, su halo infinite
(
FFA, up to 12v12. Among Us, on Halo Infinite (Video)
|